![]() Additional 3D file format support has also been added for Rhino 6 (Mac and Windows) and Autodesk Inventor 2019 (Windows). The new glTF/GLB export option allows sharing of interactive KeyShot scenes to platforms like Facebook or added to PowerPoint presentations. An update to the screenshot capability allows users to include Alpha transparency with screenshot output and save metadata in an easy to read format. The Bloom effect now has a Bloom Threshold parameter to control the amount of bloom (glow) around highlights. Anything other than an RTX card might not provide as fast results. The GPU render mode works best on GPUs with the RTX architecture. Choosing colors is now enhanced by the ability to use and reveal RGB hex color codes. You need to read up on KeyShots recommended hardware though. Liquid Interfaces now eliminates the need to separate liquid geometry into different surfaces. The new spectral Multi-layer Optics Material introduces a physically-based simulation the appearance of one or more thin-film coatings on glass and metallic surfaces. ![]() A new Spotlight Material Type offers advanced light control with gobo (stencil) support. KeyShot Cloud is now also fully integrated into the KeyShot interface with no login required to browse resources. Other features users can find in KeyShot 8 include an all-new Migration Assistant to migrate custom resources from KeyShot 7.
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